DOOM 64 EX... a big buggy mess.
Map2 for some reason does not play nicely. As soon as anything is edited in the slightest way.... some very odd things happen.
Firstly the pitch black room does not work properly. So had to go. I deleted than macro.
And for some reason the floor that lowers into the chaingun room... also acts upon the door in the spectar corridor.
It seems for some unknown reason this map has broken nodes or something. There have been several other bugs but I wont waffle on.
So far Ive managed to work 'with' these bugs instead of against them.
For example... if a bug unwantingly changes a floor texture... Ive simply changed the floor texture to that... so the change isnt seen.
This map for some reason... has trouble recognising sectors.
Heres how its gone so far... still needs work.
All the crushers in this map are now instant death!
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Currently, Atomic Frog has 23,701 views for Doom 64 across 261 videos. The game makes up over 1 day of published video on his channel, or 89.56% of the total watchable video for Doom 64 on Atomic Frog's YouTube channel.