DOOM II - 11k Super Shotgun Reload (aka 11khshot.wad) Mostly known on XBOX ports
This was best known from the Xbox/Xbox 360 ports of Classic Doom games, Technically The ports didn't play 22kh sounds correctly and instead plays it as a 11kh sounds thus making the reload more slowly played
And to me it sounds much better than the regular 22kh in my opinion.
Stated from Edward850 from Doomworld :
"And if you're wondering, yes that's literally exactly all it takes. The slowed down sounds originating from the original-Xbox port are simply because all sounds are played back at 11Khz regardless, thus the SSG sounds play back at half the speed."
SOURCE : https://www.doomworld.com/forum/topic/100053-ssg-reload-sound-from-xbox-live-arcade-port/?do=findComment&comment=1860836
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