Doom II Plutonia [Map12] UVMax in 3:35

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Published on ● Video Link: https://www.youtube.com/watch?v=kpDAjfAk_jw



Duration: 3:45
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This map was so much harder than I was expecting. After not too much practice and routing, I had come up with a strat that was atleast 40 seconds faster than the previous demo by ZeroMaster, however executing this route turned out to be much harder than I realised.

1,200 attempts later and I learnt that there was so much timesave because the route was so difficult to pull off. This map is not generous with its health, and you are completely at the mercy of Doom's enemy behaviour. The cyberdemon is the main culprit, he killed me so many times I lost count, and grabbing that red key early is just the worst; even ignoring him, there are plenty other enemies that work in tandem to ruin your runs, and out of all 1200 attempts, I only had THREE exits.

Its hard to say exactly what lead to this taking so long, but i'd attribute it to the map genuinely being difficult, the RNG required being quite hard to work around, and my inexperience leading to quite a few tragic deaths in places where Id consider myself to have choked a good paced run.

Its a bit of a shame that the run that ended up being so quick was also so ugly looking!!! I missed a jump that would have lead to a route where I only take the elevator once, and there were also a few ugly moments, but all in all Id say I only lost ~12 - 15 seconds on this run, so there is some further timesave, but for now 40 seconds saved is good enough for me. :)

TLDR - Run hard, RNG cyberdemon mean, ugly run but good timesave and LOTS of attempts.

Attempts: 1243
Enjoyment: 4/10

Shameless advertisement, but I do a lot of these maxes on stream, and i'd appreciate it a lot of you wanted to check that out! https://www.twitch.tv/orriiiii







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