Doom Just Went Medieval and It’s Wild!
Doom: The Dark Ages launched with millions of players but disappointing sales — what’s really going on? In this deep dive, we explore how id Software’s bold medieval reboot of Doom mixes fast-paced, brutal combat with a heavy metal vibe, yet struggles to convert players into buyers. With over 3 million playing on Xbox Game Pass but just 1 million copies sold worldwide, we analyze the impact of subscription services, pricing, hardware demands, and gameplay changes on the game’s commercial performance.
Is Doom: The Dark Ages a victim of today’s changing gaming industry, or did it simply fail to connect with fans? Watch to get the full breakdown on sales, player counts, and what this means for the future of Doom and AAA games in a subscription-driven market.
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