Doom mod weapon showcase: Angled Doom Plus 0.9
Angled Doom itself is basically a vanilla reskin, but this add-on brings a whole lot of new features and - most importantly - new guns. So, so many new guns.
TIMESTAMPS:
00:00 - Pistol
00:43 - Submachine Gun
01:04 - Revolver
01:12 - Dual Revolvers (replaces single revolver)
01:33 - Shotgun
02:16 - Auto Shotgun (replaces shotgun)
02:59 - Super shotgun
03:24 - BFSG (replaces super shotgun)
04:42 - UAC Rifle
04:54 - Chaingun
05:38 - Minigun (replaces chaingun)
06:02 - Rocket launcher
06:19 - Laser-guided rocket upgrade (replaces rocet launcher)
07:08 - Quake grenade launcher
07:31 - Plasma rifle
07:59 - Plasma rifle Mk2 (replaces plasma rifle)
08:29 - Railgun
09:00 - BFG 9000
09:31 - BFG 10000 (replaces BFG 9000)
10:13 - MP40 (replaces SMG)
10:47 - Melee
10:57 - Vorpal blade
11:04 - Berserk
11:44 - Charged vorpal blade
12:21 - Chainsaw
12:46 - Double chainguns (Wolfenstein 3D easter egg of sorts)
13:07 - Mancubus arms
13:45 - Thanks for watching!
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Map: I've decided to not publically share my shooting range map anymore. This private version was touched up by Skelegant.
For more information: https://www.doomworld.com/forum/topic/135569-glzdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Angled Doom + Angled Doom Plus - https://forum.zdoom.org/viewtopic.php?t=66242
NOTE: Make sure you load angled Doom Plus AFTER the base mod.
A Floppy Disk Full of MIDI files - https://forum.zdoom.org/viewtopic.php?t=47189
JMod testing suite - https://forum.zdoom.org/viewtopic.php?p=1256429
I also used this soundfont: https://www.doomworld.com/forum/post/2883031