Doom mod weapon showcase: Dino Crisis 2 Weapons
Much like many games on the PSX, I never played Dino Crisis 2 but I'm all for mods inspired by other games. This one is a lot of fun with or without dinos to chase you around.
P.S.: Yeah, the thumbnail has a different sky and no rain. I made it last Saturday ahead of time, but when I recorded this I wanted to give the map a bit of a jungle vibe.
TIMESTAMPS:
00:00 - Cool intro
00:15 - Character select
00:20 - Character: Dylan
00:23 - Shotgun
01:14 - Solid Cannon
01:55 - Flame Launcher
02:31 - Anti-tank Rifle
03:26 - Rocket Launcher
03:50 - Shop tangent
04:07 - Upgraded quick melee (machete)
04:15 - Subweapons: flame wall, chain mine
05:09 - Character: Regina
05:15 - Handgun
05:59 - Submachine Gun
06:48 - Flame Launcher
07:12 - Heavy Machine Gun
07:59 - Missile Pod
08:52 - Upgrade quick melee (stun gun)
09:30 - Aid powerup
10:15 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Map: I've decided to not publically share my shooting range map anymore. This private version was touched up by Skelegant.
For more information: https://www.doomworld.com/forum/topic/135569-glzdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Dino Crisis 2 Weapons + Carnivore Disaster - https://dr-cosmobyte.itch.io/dino-crisis-2-weapons
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
JMod testing suite - https://forum.zdoom.org/viewtopic.php?p=1256429
A Floppy Disk of MIDI Files - https://forum.zdoom.org/viewtopic.php?t=47189
Universal Rain and Snow - https://forum.zdoom.org/viewtopic.php?t=70432