Doom mod weapon showcase: Azuryte (retake)

Channel:
Subscribers:
3,120
Published on ● Video Link: https://www.youtube.com/watch?v=QcroyCM_qUk



Duration: 0:00
1,650 views
88


I've been playing some Azuryte on my own time and my last showcase of it was at 720p 30 FPS, in a less than gritty shooting range, so I decided to do a retake on it as well. Given it had one new weapon added (the AKM), it's only right I do it justice once more.

TIMESTAMPS:
00:00 - Intro
00:05 - Mk23
00:52 - Automag V
01:16 - Benelli M3
01:52 - Mossberg Shockwave
02:42 - UMP-45
03:06 - MP5SD
03:40 - MGL
04:42 - AR-15
05:24 - AKM
05:48 - AW-50
06:44 - Unarmed
07:16 - Drill
07:38 - Crimsonyl (berserk replacement)
08:18 - Skill issue + gameover screen
08:26 - Outro

Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads

Map: I've decided to not publically share my shooting range map anymore. This private version was touched up by Skelegant.

For more information: https://www.doomworld.com/forum/topic/135569-glzdoom-shooting-range-a-small-map-for-testing-guns/

Mod list:
Azuryte - https://lossforwords-atmo69.itch.io/azuryte-mace-ft-lossforwords
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
JMod testing suite - https://forum.zdoom.org/viewtopic.php?p=1256429
Manhunt ambient/idle music - https://forum.zdoom.org/viewtopic.php?t=68550
Dark palette from OHM - https://skelegant.itch.io/one-hell-of-a-marine