DOOM! Playtesting the remaster of 4th map in my megawad
Gmap04 was the most visually boring map out of all maps in my megawad. It is so no more, as I decided it should look way cooler than before. What do you think?
I've also changed the layout, expanded it somewhat, and changed monster placements. I think the final version won't have flying imps. They're not supposed to be introduced until gmap06. Plus it's pretty annoying how they fall down on inaccessible parts of the map and i can't kill them, and how stally they are in this map because they can fly so high and out of reach.
I'm being careful because i'm playing at the second hardest difficulty and i died like 4 times before this video. Maybe i should have recorded in an easier difficulty so it goes faster.
ps: found some exploits in this run, like how those broken walls are climbable. They're not supposed to be...
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