DOOM SnapMap Doom 64: Map03: Main Engineering
Ok, next map by violentdude. Another remake from Doom 64. Enjoy.
Design - 8/10:
- custom geo: high;
- classic: no;
- classic style: yes;
- detalisation: medium;
- modern: yes;
- using decales: low;
- using effects: low.
Gameplay - 7/10:
- amount of demons: medium;
- ammo/hp/armor in map: medium;
- ammo fall from demons - no;
- bosses: no;
- choosing difficult: no;
- classic style: yes;
- damage/health demons: normal;
- difficult: medium;
- place with restoring hp, armor, ammo: no;
- single/multiplayer mod: single;
- secrets - yes;
- unpredictability: no;
- weapon with upgrades: yes;
- weapon leave after death - yes.
Fun factor 8/10:
- big arenas for fights: yes;
- lot of demons, bosses: no;
- variety of fights: yes;
- secrets: yes;
- checkpoints: yes;
- unlimit lives for player: yes;
- challenge for player: no.
Remake 8/10:
- all places from original: yes;
- full remake: no;
- gameplay from original: no;
- more than one map remaked in map: no;
- quality: high;
- remaked places by new style: no.
Avarage rate - 7.75/10. What can I say. It's remake from Doom 64, lvl 3. Author use modules and BV's. Battles from original and map have changes for it.
Maybe if author didn't use weapon with upgrades - remake will be better. And I think not need to add own battles - it's excess. Map remember original, but quality not so good, author can better if he spend more time.
Author: violentdude
id: WAZELZQA
Thank you for wathing!
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