DOOM SnapMap Map01 - Reality Bending
Well, want to play more maps by watstha, but Hellis was best I think. Ok, let's begin.
Design - 7/10:
- custom geo: medium;
- classic: no;
- classic style: yes;
- detalisation: medium;
- modern: yes;
- using decales: none;
- using effects: medium.
Gameplay - 7/10:
- amount of demons: medium;
- ammo/hp/armor in map: medium;
- ammo fall from demons - no;
- bosses: no;
- choosing difficult: no;
- classic style: yes;
- damage/health demons: normal;
- difficult: medium;
- place with restoring hp, armor, ammo: no;
- single/multiplayer mod: single;
- secrets - ?;
- unpredictability: no;
- weapon with upgrades: no;
- weapon leave after death - yes.
Fun factor 7/10:
- big arenas for fights: yes;
- lot of demons, bosses: no;
- variety of fights: no;
- secrets: ?;
- checkpoints: yes;
- unlimit lives for player: yes;
- challenge for player: no.
Avarage rate - 7/10. Well, it's first lvl in this campaing. Maybe first by author. So, it's my lowest rate for his maps. Map not bad, but it's boring, kill and kill. Was lot of maps like this - get to room and kill, no story, no interesting twists. Only kill them all.
If you compare this map and Hellish 01 - yeah, sky and ground.
So, for players who want to remember from what you/author begin mapping.
Author: watsha
id: DWBLVHDA
Thank you for wathing!
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