DOOM SnapMap DOOMED Faust
Well, while I working on Lost Mission - 03, yestarday decided to play this map as requested. Take a look.
P.S. I oppologize for bad image, SSD droped and some files can't reserved.
Design – 9.5/10 [ Hellish ]:
– custom geo: 85%;
– detalisation: medium/high;
– modern: yes;
– using decales: low;
– using effects: medium.
Gameplay – 9/10 [ Fun, not so fast ]:
– ammo restore by time: no;
– armor restore by time: no;
– amount of demons: medium;
– ammo/hp/armor in map: medium;
– ammo fall from demons - no;
– bosses: yes;
– choosing difficult: no;
– classic style: no;
– custom game mode: yes;
– damage/health demons: normal, lost souls has high;
– difficult: medium/high;
– health fall from demons - no;
– place with restoring hp, armor, ammo: no;
– single/multiplayer mod: single;
– secrets - ?;
– true checkpoints: no;
– unlianer map: no;
– unpredictability: yes;
– weapon with upgrades: yes;
– weapon leave after death - yes.
Fun factor – 9.5/10 [ Boom-Cram-Bam-Boom! ]:
– big arenas for fights: yes;
– lot of demons, bosses: yes;
– variety of fights: yes;
– secrets: ?;
– checkpoints: yes;
– unlimit lives for player: yes;
– using names of SnapMap author/utubers: no;
– challenge for player: no.
Avarage rate - 9.35/10. Well, now this map is not make you think "What a Hell?!", now map is fine, no jumps as I remember.
Ok, this one is good, hellish geo, interesting records, atmosphere here playing role, but I don't want to rate it - low for me. All in this map blowing, damned it's fun.
Author: Lutkovsky
id: LVJURZTS
Thank you for watching!
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