Doom Snapmap - EPPEZILLER 5 (Part 2)
This was a very long and very difficult level. The custom geo was absolutely beautiful including many different arenas and all unique. There is a ton of Doom Eternal mechanics and even a suido crucible rampage. I found the first few arenas tremendous fun but when the difficulty ramps up there are a few things that become tedious. I feel like too many heavy's are popping in an arena where you have to jump platform to platform and sometimes falling is a perpetual annoyance as you will also have big fattys spawning on top of you. The Slayer Gate really drags on and I think I spent 30 mins in there the first time and thought it was bugged. It looks nice and some fighting is good while the upper platforms get congested with a lot of immobile targets. There is a lot of story and lore which is pretty interesting but with many grammatical errors. I still feel like this level was close to being a master piece but really outwears itself and has some bug issues.
https://store.playstation.com/#!/tid=CUSA00572_00
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