DOOM SnapMap From UAC to Hell Episode 4 [ Full playthrow ]

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Doom
Game:
Doom (2016)
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Show
Duration: 39:16
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9


Ok, if you want to read my analisys - I begin now. Only I explain to you about all things in map, not 3rd side and 3rd too.

"Design" - ok, you alone marine, get to Main Lazarus Labs and ... Oh, shit! Reactor core again?! Damn! You need quickly as posible to stabilise this reactor core, before it's too late...
You see picture - all dead, was evacuation and employers are dead, every where blood - employers, elites and demons, here was big fight and human, again, fail this fight...
You stabilise reactor core and you can move now, but... Oh man! It's storage of Hell Aftifacts?! What a Hell happened here?! 6 elites, 2 of them what in chainguns, 2 near them and 2 secure enterens to facility. Every one is dead! We see so many blood at every wall, at every side. Elites take this place as they can - many demonic blood every where, ammo/hp/armor not so much - elites standing to end...
Ok, we get to airlock...em, o_O, candles again? Hm, something remember...well... give it to try... Oh no! The same here! Nooooo!.. but... VEGA?! Huh...that's over. Now we need get to Monorail station and we need access-card.
We search this and... Oh shit! UAC is research Hell artifacts! Damn! Here dead employers too, every where blood, dead security and artifacts, brocken equipment. What a?! You see something strange "Good day ...". What?! "Access card by ...". Who?! What a Hell?!
Ok, use card... Shit! Not again! It's locked, doors brocken! Security dead! "You need find another way, find way out from Offices". What-what? Offices?! Again?!
Offices. Oh no, oh no! More dead elites! Here was big battle too, all places in demonic and elites blood! Shit! UAC don't give boring to us! Like in Storage of Aftifacts - elites stand to end, few ammo only left after this...
Airlock again? Hm, very clean here... Well... Teleportation chamber, ok, let's take a look. Em, it's museum? How nice looking! Artifacts again, lightnings, very nice! But, where is employers of this museum? Ah, there you are! Let's begin! Em, oops...
Well, we back to UAC base and now all ok - blood every where and brocken equipment, guys on spears, now much better! Ah, here the station! Damn, Monorail take damage... Need to repair...
Ok, guys, I tell you every thing what I want to create in this map and create. Was huge work with modules and atmosphere.
About rates. I don't know what you expact, but it's 9.5 again. Maybe it's best work, but I use modules and not so perfect in map. So - 9.5/10.

"Gameplay" - ok, what about gameplay. Like always - fast movement, humor and unexpected situations, some thing remember earlier maps from this campaing. I'm big fan of Terminator - so, you can find lot of easter eggs. Secret all for this. I show all secrets - first "I'm back!", second - "damage + 33.5%". Why 33.5%, think. "Open books on p. 84" - think about. I add surprise for Void Runner and Rockhardgamer 45, will see.
Like always - equipment brocken and you need to fix this, but demons want to stop you...
Now you don't need to kill a lot of demons, gameplay create like boss fight and killing demons what elites can't. You need find ways to open doors, you need move forward and something can be wrong...
You can find only few ammo/hp/armor, because elites try to stop invation and they killed many demons, but it was too much, not so many ammunition, but demons too not so many.
Ok, let's talk about rates. Yes, again 9.5/10. Maybe 10 deserved, but I not think so. You can kill everyone and take lot of fun or you always need more ammo or find wall and demons kill you. However, it's my first playthrow and I have lot of fun.

"Atmosphere" - brocken equipment, doors locked, blood every where, dead employers, dark, human biomass, dead elites with empty boxes for ammo, not lot of ammo, turret places, reactor core malfunction. When you play you find Artifacts what UAC was researching and others. What you want more?
All what you see - tell you "I late", "I was lucky to have come later". Yes, it's demons invation and nothing alse I don't want to show you.
Only VEGA give you orders where to go, every one is dead, no where to go - only forward.
If you don't feel this creepy atmosphere - I envy to you.
Ok, about rate. Yes, if you want to see more - play or watch video, I show everything. So, it's 9.5/10. Again, yes, I don't know - maybe you say to me "it's 10/10" or less, but it's my opinion. Objective opinion. I want to show better atmosphere, but limitation take part too...

Avarage rate - 9.5/10. Again I give to my map 9.5. I think this rate my maps deserve. I create design, gameplay and stmosphere as I can. I'm not profasional, but try hard. It's simbiont of DOOM 2016, Doom 2 and Doom 3 - atmosphere, gameplay and graphics design. How I did it - tell me.
That's all. I hope you like my last map. Maybe will be Ep. 5 and new style map. Not so sure. Well, it's all. So long guys.

Author: Dark Sniper
id: WLPU39NY

Thank you for watching!







Tags:
SnapMap
DOOM
Doom 2016



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