Doom SNES Compiling (Part 1) - Deep Into The Source Code For The First Time
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Published on ● Video Link: https://www.youtube.com/watch?v=Fvq8ZFy0qu8
Thanks to Randy Linden and play134 from Doomworld I've been able to begin documenting the SNES Doom source code using an Amiga Emulator.
I couldn't have done it without them.
In this episode we will be trying to compile and edit things into a playable rom. As of the posting of this video we've uncovered much more things. So that will be made in a part 2 video.
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