Doraemon Unused Somari Sonic The Hedgehog NES FC Pirate Waixing Hummer Team Bonus Special Stage

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Published on ● Video Link: https://www.youtube.com/watch?v=Di7PN5413Wk



Game:
Somari (1994)
Duration: 5:01
3,804 views
57


So, the Somari bonus level taken from Sonic the Hedgehog Master System was ported over into Somari, then hacked into another game? Well, yes! The confusion and convolution certainly does become more complicated and interesting. The gist is that there was an official Sonic The Hedgehog game game made by Chinese unlisenced developer Team Hummer that developed the Infamous Somari. A different Chinese game developer Waixing took Somari and made it into almost an entirely different game with equally abysmal quality.

Somari, the original was built from the ground up with no source code directly taken from the Sega Master System version by Team hummer Somari features subpar music, wonky hit detection, slippery and clunky controls, glitches and bad level design complete with insane difficulty making for an overall unforgiving experience.

Somari is the original version and it includes the bonus round based off of the Master System's version. The bonus round can be accessed in normal gameplay by completing any level with 100 or more rings.

This is where things become slightly more interesting. There were versions that actually replaced Mario with Sonic and was dubbed Sonic The Hedgehog as well as a few other minor hacks created both unofficially officially by Team Hummer themselves!

There walso Family Kid found on a 2-in-1 multicart made by an unknown company featuring Aladdin as well. The difference between the other hacks are just palette swaps and the mascot replacing Somari and or Sonic. It's not that great honestly and maybe worth a few seconds to locate a dump of the game just out of curiosity.

Lastly, another infamous Chinese game developer company called Waixing Technologies created an unfitting elaborate hack that improves the instruments but features and astonishingly worse score even though it now oddly uses the NES's DPCM channel for drums with Athena's hacked sound driver. This version completely replaces the title screen, palette and sprite swaps. Level design is surprisingly decent in leu of what is expected by third-world, unlisenced videogame developers.

The bonus round exists in this version but was never actually made accessible in-game. The palette was also changed from Here is the code to access the unused Somari bonus round in Doraemon.

Start at unused Somari / Sonic the Hedgehog Bonus Stage (Proceed to stage 1 upon completion.)
YEVAZZAA


Press start at title screen for level select
KXVEZEGK


Here's a new thing I just discovered literally 15 minutes ago. Just because, you know, why not?

The only difference is the grey palette background as opposed to black as it was originally in Somari / Sonic The Hedgehog [Ch].nes

The music is bad, typical of a Chinese developed videogame. It was way worse in Somari.

Fortunately, or unfortunately, there is only one level. Attempting to select a different bonus stage just loads glitched-out invalid data.

Doraemon title screen music modifier
86C4:2B:28 or NES Game Genie code LXKAGVAX will play the unused bonus music at the title screen.
I can't believe this exists. Mind blown.

http://gamehacking.org/vb/threads/12747-nensondubois-codes?p=104652#post104652

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Tags:
unused game stages
unused levels
unused areas
ROM Hacking
nensondubois
Doraemon
Chinese pirates
Famicom Original
Game Genie
cheat
code
glitches
easter-egg
Family Kid
Sonic & Knuckles 5
Sonic and Knuckles 5
Ji Qi Mao Xiao Ding Dang
gameplay
let's play
unlicensed games
Famicom
pirates
bad games
round
fight
jump
life
health
rings
Robotnik
Eggman
easter egg
modifier
debug
test
unused game content
Sonic The Hedgehog
Somari



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At present, nensondubois has 8,231 views spread across 9 videos for Somari, and less than an hour worth of Somari videos were uploaded to his channel. This makes up less than 0.04% of the total overall content on nensondubois's YouTube channel.