Dos Madness | Blue Ice (1995) Welcome to Abstract Logic
The game takes place in a fictional kingdom called Icia, in which millions of laws have been contrived by its succession of rulers. The senseless law-making began with King Edward I, who found that he could blame the loss of his newborn child on the innocent Orseppro and banish her from the kingdom. Ever since, the monarchs of Icia invented laws to cover up their own mistakes and shortcomings. When King Edward DCCXI (711th) dies prematurely, his twelve-year-old son is left with the impossible task of learning all the rules of the kingdom before he comes of age and inherits it. During this kingless period, it is stated that 'time stops'. The player's goal is to teach Edward that the laws are fuelling suffering and unhappiness in the kingdom, including his own. To do this, the player must complete tasks related to five pleasures of life - art, music, food, love and nature - that were otherwise restricted and shackled by laws.
28 screens of abstract logic ... awaits ...for me back in 1997 this looked interesting but when i finally got it in 2004 ... it was meh ... when its abstractness obscures logic to a point you lose interest in a product ...