Double Luring in Toontown Rewritten
An explanation for this video is shown below.
This assortment of clips is to show how, accuracy-wise, double Lure may work in TTR. This was also made due to not much information on TTR-specific double luring being available. (TTO double luring is different and does have its own specific resource.)
My theory is that for multiple Lures used on the same turn, it appears that the game will prioritize the highest true accuracy, regardless of what level lures are used. This makes Lure training more consistent as you don't need to bring lower level single-target lures if your trainer is at the Magnets or something.
If you single target a remote controlled cog though, both that Lure and the Group Lure will always connect.
For duration lured, it will prioritize the highest amount of rounds but in the event of something like Small Magnet + $10 bill, the $10 billed Cog will receive its normal 5 turn Lure duration while the other Cog only hit by Small Magnet is 3 rounds.
If you don't know/understand how these calculations work, the TTR Wiki has a good overview on it.
https://toontownrewritten.fandom.com/wiki/Accuracy#propAcc
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