Doug Teaches Ue5 Killer 7 Clone - Camera Effect/De-cloaking The Smile
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Welcome back to the channel, game developers! In this exciting episode of #DougTeaches, we're diving deep into the art of creating a Killer 7 clone using Unreal Engine 5. Join Doug as he walks you through the intricacies of designing a mesmerizing camera effect, specifically focusing on the de-cloaking of “The Smile” character.
Whether you're a seasoned developer or just starting out, this tutorial is packed with insights and techniques to elevate your game design skills. We'll explore everything from camera manipulation to character effects and how to bring that unique Killer 7 aesthetic to life!
🔍 *What You'll Learn:*
- How to implement a smooth camera effect in UE5.
- Step-by-step creation of the de-cloaking process for character models.
- Tips on optimizing your workflow using #Blender3D.
Don’t forget to like, share, and subscribe for more content from the #MadHenchouse community, and hit the notification bell so you never miss an update!
📌 *Resources:*
- Download assets and project files (link in the description)
- Follow us on social media for more tips and tricks!
Join the conversation in the comments below and let us know your thoughts or any questions you have. Happy developing!
#dougteaches #madhenhouse #blender3d #unrealengine #gamedev #killer7 #tutorial
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