Dragon Age II - PS3 - Part 16 - Act II: Night Terrors (Blind, Nightmare Difficulty)

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Feynriel, the half-elf lad that Garrett saved from the Templars, has fallen into the Fade. Garrett agrees to try and get him back.

The Fade is a magical dimension, the place where mages get their power from. If a mage is cut off from the Fade they become "tranquil" and lose their magical abilities. Being tranquil is a docile state, that's worse than death for some mages.

Afterwards, Garrett needs words with a certain party member, he also picks up new quests and does some shopping.

Full playthrough here - https://www.youtube.com/playlist?list=PLI2o6Uusv62q12HisCL3TfcNa8oEArC34

00:00:00 - Lowtown - Elven Alienage
00:08:02 - The Fade - Templar Hall
00:21:34 - Lowtown
00:26:07 - The Hanged Man
00:29:43 - Docks
00:30:01 - Hawke Estate
00:32:53 - The Black Emporium
00:44:10 - Hawke Estate
00:46:44 - Docks

New Quests, Picked up in This Video:

Isabela's Apology
The Midnight Meeting
The Lost Patrol

Quests Completed in This Video:

Night Terrors
Ream-Rot Knife
Isabela's Apology




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