Dragon Ball FighterZ - Master Roshi Moves/ Combos [DLC 11]
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I suck at this game, but I have the feeling Muten Roshi is hard to master. And I totally called his Ultimate. One of his special move is simply a staff uppercut, and he can connect it to other moves, like that super fast lightning projectile, or his second Super. He's very agile, jumps and teleports around, uses a high or far jump which can be controlled and a full screen Kamehameha air dash, which can also be controlled. He has many options to stop a mid-air opponent, and a sleep special move which stuns the opponent, stopping attacks in an instant (where did he use that again? Against the were-man, right?). Overall, a character I can't (and won't) play, but he's fun, has great animations, and MAFUBA is always a win.
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