Dragon Ball GT Final Bout | PICCOLO BUILD-UP MODE Block 4 Second Half
Today we start the next build up Mode, this time its Mr. Piccolo!
As one of the tallest characters (besides Cell) its quite the change from Little Goku to Piccolo, lets do it! :)
Demo Mode is also back on, why not :D
This will mostly be a kick based Build because Piccolo doesnt have much else to offer sadly :D
And for some variety we are back in the german/japanese version, next playthrough (maybe a villain?) will be the english verison again.
I also got the moveset for you down below :)
MOVESET:
Special Beam Canon b, d, f, Ki Blast
Luminous Explosion d, b, f, Ki Blast
Punch Kick Combo f, f, f, kick
Sonic Kick f, b, f, kick
Mystical Attack f, f, punch
Flying Kick f, d, kick (while jumping)
Spin Kick b, d, f, kick
Energy Barrage d, f, Ki Blast
Overhead Kick d, up, kick
Stomach Smash f, block (in close)
COUNTER:
x = block
square circle = deflect
x triangle = absorb
square triangle circle = counter
CHAPTERS:
0:00 Buu
5:50 Vegeta
9:40 Goku
14:40 Super Little Goku
20:50 Super GT Trunks
24:50 Super GT Goku
29:40 Super Future Trunks
35:25 see you next time :)
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Playable Characters in Dragon Ball GT Final Bout:
Goku Pan Little Goku Trunks Super Saiyan 2 Vegeta (DBZ)
Super Saiyan Goku (DBZ) Ultimate Gohan (Dragon Ball Z)
Perfect Cell Kid Buu Frieza Piccolo Super Saiyan Goku
Super Saiyan Future Trunks Super Saiyan 4 Goku
Super Vegito Super Little Goku Super Saiyan Trunks
Special Characters:
Super Little Goku SSJ GT Trunks SSJ Goku
Super Future Trunks Super Saiyan DBZ Goku
Vegetto SSJ4 Goku
This is TOSE's (the developer) second Dragon Ball fighting game on the PS1... it's almost a "sequel" to their first game, Dragon Ball Z: Ultimate Battle 22. The main differences to this and the "prequel" is that the characters in-fight consist of 3D models, and the roster of characters is far smaller.
The gameplay is very similar to DBZ:UB22, where you have the usual moves, Chi moves and special moves. New features include the Meteo combos and "counter-Kamehameha" moves where the "victim" can decide to avoid, block or counter the moves before they hit.
NOTE:All Characters are their Dragon Ball GT versions
unless specifically stated otherwise. Names can also
be different depending on the region.
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