Dragon Quest VI [DS] (Commentary) #013, Madame Luca's: Milly and Luca

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This is video #013 in my playthrough of Dragon Quest VI: Realms of Revelation for the Nintendo DS. This video contains commentary. To view the non-commentary version, click here: https://youtu.be/tlehQVlbTo0

Dragon Quest VI: Realms of Revelation [DS] No-Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24_0Eo2Mc5artVjscpkcjRV

Dragon Quest VI: Realms of Revelation [DS] Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27fExYsx-WJR0NwYforzak9

Previously, Heorot, the Village Lad, and Carver, the Roaming Warrior, explored the seaside town of Port Haven. Sadly, they still have no leads on making themselves seen and heard.

Over in the southwest of town, they locate a pair of star-crossed lovers, Johan and Ella (time 0:26). Johan is the mayor's son, while Ella is the maid. Sad to say, I think Ella has a point about the mayor's obstinacy.

The party must approach Johan and agree to look over Ella in his place (time 1:45). He may have valid concerns about his father.

The party heads into the mayor's house for a little scene with Ella (time 3:00). They follow her upstairs to hear her thoughts (time 3:31).

A scene takes place as they attempt to leave the house (time 4:00). What has that Ivy done?

As the party goes outside, the party sees the immediate result of Ivy's meddling (time 5:27). Poor Mr Barkington! Of course, the Mayor immediately comes to the wrong conclusion.

The next morning, the party observes a scene in the mayor's house (time 7:38). His honour is obstinacy personified. He treated her as if she were his own pet? Doesn't he realize how demeaning that sounds? Too bad the party can't tell Johan and the mayor who is responsible for the dastardly deed.

Some folks in town will have new things to say regarding the current miscarriage of justice. However, the town crier will have some information that is quite interesting (time 10:52). A beautiful girl just headed towards the port! Others in town will have noticed her, too, such as the weapon shop salesman and the guard by the docks.

Of course, behind the inn, Ivy will be gloating over her act of meanness. Yes, Carver, she is a little "witch" indeed.

In the dock building, the party finds the lovely blonde woman that people have been discussing (time 14:43). She actually introduces herself to the party! She offers to shed some light on the party's situation if they will meet her outside of town.

Following Carver's advice, the party saves in the church (time 16:21).

Then, they head out of town to meet Milly (time 16:57). She guides them south to Madame Luca's.

Inside the house, Milly introduces the party to Madame Luca Luminista (time 17:17). Madame Luca is better than most fortune-tellers, I'll give her that. She offers to help the party, but in the morning.

The next morning, Carver will wake Heorot up (time 19:53). Time to raid Madame Luca's place.

The wardrobe in the eastern room contains a Lucida Shard (time 20:27). This is an accessory that neither Heorot nor Carver can equip yet, but it can be used as an item in battle to confuse enemies.

One of the book shelves contains 'The Aromatic Dream Seer'.

In the middle room, a pot contains a Seed of Magic (time 21:10).

In the western room, the party talks with Madame Luca again (time 21:44). Yes, the party must be seen to get anything done. To that end, Madame Luca tells them to retrieve Dream Dew from a little cave to the south named the Lucid Grotto. Of course, this cave is full of monsters. Naturally, Carver is a bit skeptical of this back-scratching scheme, considering the dwarf we helped east of Somnia. Milly will travel with the party as a guest character. Madame Luca will give the party 10 Medicinal Herbs as a parting gift! Nice!

Milly, the Mysterious Girl, is currently at Level 5. She knows some good spells: Heal, Squelch, and Buff. Unfortunately, as of yet, she cannot be controlled in battle.

Outside the house, the party examines the well (time 25:51). Darn, it contains a Well Wisher! The name is a definite contradiction in terms. The Well Wisher can be pretty tough for this point in the game. When it takes a deep breath, its next attack will hit very hard, so the best option is to defend. The hero should Sap it while Carver uses Flying Knee.

After the battle, the party acquires a Trailblazing Bandana (time 27:17). This is a stylish headgear that either Heorot or Carver can equip.

A man can be found down in the well, but he refuses to communicate with those who can neither be seen nor heard. Quite rude.

The party returns to Port Haven to rest up (time 28:21).

Next, it will be time to delve into the Lucid Grotto.

Thanks for watching!




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