Dragon's Crown Trailer

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Dragon's Crown (ドラゴンズクラウン Doragonzu Kuraun?) is a 2D fantasy action RPG video game currently being developed by Vanillaware with assistance from Atlus. The title recalls Princess Crown (Sega Saturn). Localization and publishing rights have been transferred to Atlus from UTV Ignition Entertainment. The game will be released on PlayStation 3 and PlayStation Vita some time in 2013. Like Odin Sphere and Muramasa: The Demon Blade, it is a spiritual successor to an Atlus game titled Princess Crown; and like Odin Sphere, takes some concepts from Norse mythology.Dragon's Crown is an action role-playing game structured like a traditional side-scrolling beat 'em up where players move their characters across the screen into the background or foreground attacking enemies. Players may choose between one of six characters--Fighter, Amazon, Elf, Sorceress, Wizard, and Dwarf--who must travel though a number of environments using standard attacks as well as magic spells to defeat enemies.[3] Each character has their own specific strengths and weaknesses such as attack power, movement speed, special attacks, and selection of magic, with the characters' growth throughout the game also being customizable by the player.[4] During gameplay, players may come across items which can be used to aid characters, as well as equipment and weapons which can increase a character's statistics and battle strength. The title features branching paths in every level which are traveled based on the player's decisions during gameplay, such as choosing to steal an item from a boss character, running instead of engaging an enemy, or searching for secrets, which will lead to alternate areas.[5] Quests may also be undertaken by players which hold specific objectives for each dungeon, which all come with their own rewards.[6]

The game features an online mode over Sony's PlayStation Network which allows up to four players to experience the game simultaneously.[6] When a player's character runs out of lives during online play, another player may gather their bones to trade into special merchant characters who can bring that character back as an AI-controlled partner.[5] Players may also communicate using an in-game pop-up system which can quickly convey simple messages such as "thank you" to another person.[5]

The PlayStation 3 and PlayStation Vita versions of the game were designed to be identical and compatible with the same save data, which can be freely transferred between both systems.[7] In addition, the PlayStation Vita version uses its touchscreen for item management in place of the PlayStation 3's DualShock analog stick.[Plot

The game takes place in a fantasy world where vast labyrinths and catacombs lie beneath civilization. Magic-users seeking a legendary treasure known as the "Dragon's Crown" have used their sorcery to link each of the ruins together in order to search for it, which they plan to use for a sinister purpose. Players must take up the role of one of six adventurers to keep the crown out of their hands, as well as search for treasure of their own.[6]

[edit]Development

Dragon's Crown was first announced at the 2011 Electronic Entertainment Expo in Los Angeles by representatives of Ignition Entertainment, who revealed that they would also be localizing the English-language version of the title.[3] The game, developed for the PlayStation 3, represents the first HD video game developed by Vanillaware, previously known for their work on standard-definition titles such as Odin Sphere for the PlayStation 2 and Muramasa: The Demon Blade for the Nintendo Wii.[4] It was also produced simultaneously for the PlayStation Vita handheld system, which Ignition claimed would not be a "scaled-down version" and would contain the "same fluid hand-drawn animation, blazing special effects, and haunting soundtrack" as the PlayStation 3 release.[4]




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