Dragon's Dogma 2 - Path Tracing mod vs default Ray Tracing
In this video I'm comparing the new and excellent Path Tracing mod vs the regular Ray Tracing which comes by default in game, also I'm using the DLSS3 Frame Generation enabler v.02 from PureDark which in my opinion is a must due to how taxing Path Tracing mod is. I'll leave here the links for both mods in case you want to try the mod by yourself.
Path Tracing mod:https://www.nexusmods.com/dragonsdogma2/mods/693
Dragon's Dogma 2 DLSS3 Enabler v.02:https://www.patreon.com/posts/dragons-dogma-2-103012682
PC Specs:
MSI GeForce RTX 4090 GAMING X TRIO 24GB GDDR6X
Intel Core i9-13900K
G.Skill Trident Z5 RGB DDR5 6400MHz 32GB 2x16GB CL32
Samsung 970 EVO Plus 1TB M.2 PCIe 3.0 NVMe X2
Samsung 990 PRO 2TB M.2 PCIe 4.0 NVMe
Kingston KC3000 SSD 2TB M.2 PCIe 4.0 NVMe
Asus Maximus Z790 Hero
Seasonic PX-1600 ATX 3.0 Platinum
Arctic Liquid Freezer ll 420 RGB
AVerMedia Live Gamer 4K
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Audio:
Ifi ZEN Can Signature HFM Amp +DAC V2
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Keyboard, Mouse, Controller:
Razer Huntsman Elite
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Razer Gigantus V2 XXL
Xbox Elite Series 2
Monitors:
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Asus Swift PG35VQ Ultrawide 3440x1440 VESA - Certified -1000 HDR - 200Hz
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