Dragon's Dogma Initial Gameplay 04 - Granny Smith gives us some lip (2012, Capcom)
I added a bit of commentary in text form to this video. Hope you enjoy.
Yes, I skipped the character creation sequence. I didn't want to bore you with flipping back and forth between male and female and different body types. So I kind of just flipped a coin and stuck with that one.
Dragon's Dogma (Japanese: ドラゴンズドグマ Hepburn: Doragonzu Doguma) is an action role-playing video game developed and published by Capcom for the PlayStation 3 and Xbox 360. The game features an open world fantasy setting, in addition to hack and slash and survival horror gameplay elements, and was released in North America on May 22, 2012, in Japan and Australia on May 24, 2012 and in Europe on May 25, 2012. The game was developed by staff members that worked on previous Capcom franchises such as Resident Evil, Devil May Cry, and Breath of Fire. Following the game's successful launch, Capcom stated it would consider a possible sequel in the future, with Dragon's Dogma Online being announced in January 2015. A PC version will be released in January 2016.
The player is able to select between various vocations: Fighter, Strider, Mage, Warrior, Mystic Knight, Ranger, Assassin, Sorcerer, and Magic Archer. Gender choice and appearance settings are also available. The vocation, or class system, changes gameplay and tactical options available to the player, as with the Fighter having abilities focused on hack and slash combat (with a move-set similar to Capcom's Devil May Cry) and the Strider being skilled at climbing large enemies (like in Shadow of the Colossus).
The game begins with an unknown knight proceeding through a deep canyon and eventually a temple. After fighting a Chimera, he passes a set of doors leading to an unknown beast. The story then progresses a number of years until the next appearance of the Dragon, a sign of the end of days.
During its raid on the fishing village of Cassardis, a dragon approaches the hero of the story, telling them that he or she - depending on the choice of the player - is the "chosen one", and proceeds to tear out their heart. Due to having their heart taken, the hero is revived as an "Arisen," and is destined to find and kill the dragon that stole their heart!
The game's large open-world environments have drawn comparisons to Capcom's own Monster Hunter series as well as The Elder Scrolls IV: Oblivion. In addition to the large open world, Dragon's Dogma features a large city environment with over 200 non-player characters (NPCs) who move about according to their own schedules. The player is able to communicate with the residents in full voice. The game features a persistent world with a day-night cycle; this affects the gameplay as at night the game takes on a more survival horror feel reminiscent of Capcom's Resident Evil: Outbreak.
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