Dragon's Lair (NES) Walkthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=wydUCdec9W0



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Duration: 15:16
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Dragon's Lair, titled as Sullivan Bluth Presents: Dragon's Lair on the cover art and in-game as Sullivan Bluth's Dragon's Lair or Don Bluth's Dragon's Lair, is a cinematic platform video game developed by Motivetime and published by CSG Imagesoft for the Nintendo Entertainment System. Based on the LaserDisc game of the same name, it is identical plotwise to the original.
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PLOT (From Manual)
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From deep within Mordroc's Castle, a foul stench rose up to mix with the
cold, damp midnight air; the telltale sign of the evil wizard's pet
fire-breathing dragon, Singe; the reeking breath of the beast that guarded
the Princess Daphne in the dark and deadly caves far below the surface. Dirk
the Daring walked steadily toward the castle gate. He felt no fear. Fear was
for cowards, not the most courageous knight in the land. No other would dare
enter this perilous castle where Mordroc had imprisoned the helpless
princess. But then, no other could match Dirk's unrelenting love for the
beautiful Princess Daphne. There was no other possible course of action. Now
was the time for heroes. Now was the time to enter the Dragon's Lair.
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GAMEPLAY
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The game is a side-scroller with the character walking slowly. Dirk can walk, crawl, or jump forward, and he has an array of weapons that he can discover and use to dispose of enemies. The controller layout is reversed from other mainstream NES titles, with Select functioning as the Pause button while Start is used for the Candle object (which helps reveal hidden weapons). Also, B is used for jumping, and A for attacking (the input of the A & B buttons is almost always the opposite in similar NES games). In the Japanese version, the controls have been altered; the Up button jumps while the B button uses the candle.







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