Dren608 Plays Battletech SLC ep75 Shipboard, Unexpected nasty long Battle mission (long video)
Battletech - no DLC install initially, v1.9.1-686R
Published/Developed by:
Hairbrained Schemes, Paradox Interactive
Name rights etc.: Pirana Games and Microsoft
Available on Steam
So I have continued with a few more videos of Fang's Freelancers. I am treating the one that saw us wiped out as a Battle exercise/nightmare as allowing the company to continue. If you would like to see more of these regularly please go vote in the poll on the channel. I will post a few from time to time for a little while longer.
A Tactical Conflict game using Battle Mechs as the main focus, we will try to go down a Story Line campaign for the first go around. Combines a bit of role playing, decisions on force construction and equipment to win "scenarios" along the story line path.
So let's see if Dren608, "Fangs" call sign, can survive and complete the story in a new to me Game. It's Sci-Fi so what could possible go wrong here? Come follow along on our exploration of this title.
0:00 Recap, Store
6:54 Repairs/rebuild
7:50 Contract review, time passing
9:00 contract?
10:13 forgot - need to assign Experience from previous battle - Dekker only can advance
11:20 Contract, Set team and Mechs for mission, deploy
12:51 Round 1 Review mission details, Advance to Contact, left side of field
14:41 Round 2 Advance to Contact, Contact, position for next turn?
16:02 Round 3 Dekker jump into cover/Sensor lock, Behemoth jump/Alpha Griffin, enemy goes
19:50 Round 3 Fangs move/split fire, Glitch jump/shoot Trebuchet
22:22 Round 4 more enemies, Dekker jump/shoot, Behemoth move/shoot, despair on enemy count
26:23 Round 4 Glitch move/precise shot Trebuchet KO, Fangs jump/precise shot
29:35 Round 5 Dekker jump/Shoot miss overheat bar, Behemoth Jump/partial precise shot
32:31 Round 5 Glitch jump/partial shot (heat) Griffin KD, Fangs move/shoot Griffin KO
34:50 Round 6 Dekker move/Sensor lock (heat), Behemoth move/brace (heat)
38:13 Round 6 many enemy shots, Glitch jump/Brace (heat), Fangs move/shoot LRM (heat),
39:52 Round 7 Dekker move/Sensor lock, Behemoth jump/precise strike commando
42:00 Round 7 they go, Fangs jump/Bad Multi-target shot, Glitch jump/shoot commando (OH)
45:58 Round 8 Dekker jump/shoot Commando KO, Behemoth move/shoot partial (heat)
49:20 Round 8 they go, Glitch Melee Locust (heat), Fangs Melee Locust (heat) KO
50:41 Round 9 Dekker jump/Sensor lock, Behemoth sprint
53:11 Round 9 Fangs move/precise Shot Locust KO, Glitch move/brace (heat)
56:20 Round 10 Dekker jump/sensor lock, Behemoth jump/precise shot Griffin
58:21 Round 10 Glitch Jump/precise shot Griffin KO, Fangs move/shoot
1:00:50 Round 11 Dekker move/shoot Trebuchet, Behemoth Melee Trebuchet - KD
1:02:37 Round 11 Fangs move/called Head shot miss, Glitch move/called head shot miss
1:04:00 Round 12 Dekker move/sensor lock, Behemoth Melee Locust
1:05:18 Round 12 Glitch move/precise shot Trebuchet, Fangs melee Locust - KO
1:06:54 Round 13 Dekker Melee Trebuchet Final wound to pilot - end combat
1:07:21 A.A.R., Review, Plans, Sign off
Thanks for watching, please hit the like button, subscribe and if you want to keep up on my videos hit the notify button too.