duckstation crt shader test
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[PostProcessing/Stage2]
ShaderName = CRT-Guest-HD
internal_res = 1
CS = 0
TNTC = 0
vga_mode = 0
AS = 0.6
hiscan = 1
FINE_GAUSS = 1
m_glow_mask = 2
m_glow = 2
glow = -0.09000003
bloom = 0.29999995
maskstr = 0.525
shadow_msk = 12
sega_fix = 1
post_br = 1.28
mask_zoom = 0
masksize = 1
maskboost = 1
mcut = 1.4
[PostProcessing/Stage1]
ShaderName = blur/g-sharp2-resampler
GSHARP0 = 0.9
GBOOST = 1.55
GMAXSHARP = 0.13