Dungeon Magic: Sword of the Elements [NES XLP] pt 126: Storming The Castle
I must have messed up somewhere. I really thought that I would have the ability to go cash in the Sword of (Whatever, the one in my inventory) and get all magic schools, and then was hoping to find out what that funky flame column was. Guess not.
I was tempted to think that this was actually part of the scripting or whatever, but that's not really plausible. Everything, EVERYTHING in the game has a purpose, and nothing is wasted. Therefore, I clearly could have got something else from that odd red cone and so on.
But it's too late for regrets, the damage is done. I seem to have tripped the right plot counter and now I am forced to go finish the game. At least I was stuck on the plot rail and prevented from doing anything else like dungeon runs. But it's still annoying.
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