Dying, Wounded, and Recovery Checks: Was it always so Deadly (or was I playing it wrong)?

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So there has always been a bit of ambiguity in how Dying, Wounded, and Recovery Checks have been written and I know that I have been playing with the less punishing rules in my games. The Remaster included two parenthetical comments in Recovery Checks that removes most of the ambiguity so lets take a look at them, how the Pre-Remaster interpretation came to be, and what it might mean for your games going forward.

This is all my opinion but I hope it clarifies the situation or gives you information to make your own decisions.

Paizo Forum Thread: https://paizo.com/threads/rzs43wco&page=1?Remaster-Clarification-on-Dying-rules
Reddit Thread: https://www.reddit.com/r/Pathfinder2e/comments/17kahbg/remastered_dyingwounded_value_rules_why_are_you/

00:00 - Introduction
00:57 - Knocked Out, Dying, and Recovery Checks
04:44 - Where did the Ambiguity come from?
07:07 - How will this affect Game Play?
13:13 - Closing And Thanks!
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