Dynamic Footprint System Part 2/2 - Unreal Engine 4 Tutorial
Hey guys, in today's video, I'm going to be showing you how to create a dynamic footprint system in unreal engine 4. In this system you will have a footprint dependant on what surface you are on, for example grass, sand, snow, mud, dirt, etc.
This is part 2 of 2 where we will be defining the different surfaces and spawning our footprints dependant on the surface we are walking on.
Footprint Textures: https://imgur.com/a/YUMU3w8
Dynamic Footstep System: https://youtu.be/1TTey8wUUvU
#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:10 - Overview
00:53 - Defining The Surfaces
03:52 - Spawning The Footprints
09:21 - Spawn Correct Footprint Type
13:42 - Calling The Event
16:13 - Final Overview
16:36 - Outro
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