Dynamic Footstep System In First Person | No Mesh Or Animations - Unreal Engine 4 Tutorial

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Hey guys, in today's video, I'm going to be showing you how to create a dynamic footstep system for your first person character. We will play different sounds on different surfaces. You don't need a mesh or animations for this, however if you have those the below video might be better for you. (At the bottom of this section).

Part 1: https://youtu.be/I973d6ABTf4

Wood Footsteps:
https://freesound.org/people/RonaldVanWonderen/sounds/110101/
https://freesound.org/people/RonaldVanWonderen/sounds/110100/

Concrete Footsteps:
https://freesound.org/people/Yoyodaman234/sounds/166506/
https://freesound.org/people/movingplaid/sounds/76187/

Grass Footsteps:
https://freesound.org/people/Snoman/sounds/9904/
https://freesound.org/people/Snoman/sounds/9906/

Dynamic Footstep System (Third Person/With Mesh): https://youtu.be/1TTey8wUUvU

#Ue4 #UnrealEngine4 #Ue4Tutorial
___________________________________________________________________________
00:00 - Intro
00:27 - Overview
01:05 - Setting Up The Audio
03:12 - Setting Up The Different Surfaces
06:17 - Decide Which SFX To Play
10:09 - Final Overview
10:25 - Outro
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