Dynamic Music in Video Games

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Published on ● Video Link: https://www.youtube.com/watch?v=vgUGk-WbaGg



Duration: 32:38
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Dynamic Music is a fun little tool that is sometimes used in games, however a majority of the time it doesn't actually get the great usage that a team can take advantage of. Which is a shame, since it can increase the immense joy and fun a game can provide you. With this video today, I'll be showing you all the different types and layers of dynamic music, and how it's very effective in making an already great game into an amazing one.

Twitter: https://twitter.com/NintendoInABox

Special thanks to: @Raichueues
Reddit Post used: https://www.reddit.com/r/gamingsuggestions/comments/ay5l3o/games_with_dynamic_music/

Mashups used:

https://youtu.be/6RUFBkSLrEg

https://youtu.be/0_W_BAjUTYA

https://youtu.be/EYu2-K9O5ws


Music Used:
Honeyhive Galaxy - Super Mario Galaxy Music

Giorno - JoJo's Bizarre Adventure Vento Aureo (to clarify, the PS2 game, not the anime)

Undefeatable (feat. Kellin Quinn) - Sonic Frontiers

Titan: GIGANTO - Sonic Frontiers

Titan: SUPREME - I’m Here [Re-Edit] - Sonic Frontiers

The Stains of Time - Metal Gear Rising Revengeance

The Truth - Metal Gear Rising: Revengeance

A Soul Can't Be Cut (Low Key) - Metal Gear Rising Revengeance

A Soul Can't Be Cut - Metal Gear Rising Revengeance

It Has To Be This Way - Metal Gear Rising Revengeance

Devil Trigger - Devil May Cry 5

The Duel - Devil May Cry 5

Improvisation for Violin on a Main Theme ”Legacy” - Devil May Cry 5

Silver Bullet - Devil May Cry 5







Tags:
Sonic Frontiers
Devil May Cry
Sonic
Devil May Cry 5
Metal Gear
Metal Gear Rising Revengeance
Raiden
Nero
Dante
Vergil
Armstrong
Senator Armstrong
Music
Interactive Music
Boss Music