Earthworm Jim 3 (NES, Hummer Team, No Death): Part 4: Stage 4/What The Heck 2!

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In Part 4 (of Earthworm Jim for NES), I'll be doing Stage 4/What The Heck 2. Here you CAN jump and run past some of the "black-furred" enemies without getting too much damage - however, there's at least one of those enemies that you will have to shoot/whip down.

Boss: Evil The Cat: Evil The Cat normally has a phase that you have to trick him into hitting the pillars above him - but since this IS Hummer Team we are talking about, he goes on to his second phase (where he tries to chase you down and stun you for a second). There is a glitch involving Evil The Cat, though - for some reason, ONLY every other hit does damage! To beat Evil The Cat, you simply shoot him down, where he currently is on the screen. IF he gets shot, then you have to dodge a pillar of flames (it was TWO pillars of flames on the original EWJ, but NES constraints) that can come from either side of the screen. Generally speaking, I like to fire wildly in the Up, Up left and Up Right directions like a madman, because Evil The Cat will appear in mid-air (sometimes directly above you) and this allows you to shoot him down before he can stun/damage you. To be honest with you: Evil The Cat's not that hard - he's actually pretty easy. The pillar of flame that can come out from either side can be a bit tricky to dodge, but it's not too bad.




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