Edge of Tomorrow - Doom Speedrunning Edition
These are 135 failed speedrun attempts for Doom II: Hell on Earth on Nightmare! difficulty which is the hardest difficulty for doom. Nightmare has faster moving monsters, faster projectiles, faster reacting monsters and also respawning monsters which can give very unpredictable outcomes. I've been running this game on nightmare for almost 3 years which has resulted in several 1000's of failed attempts. Any death means I have to start over from map 01, as there is no saving/loading when recording a demo. I also have to start over if I'm too slow since the goal is to improve the fastest time to complete the game.
For every attempt I record a demo which saves my inputs. None of these segments include any practice attempts because demos break when using saves. I've probably died 10-20 times as much practicing as I have trying to record demos, so the total death count could be anything. You'd think that I've seen it all at this point, but no, this game kept surprising me to the very end.
I've previously made two of these videos, but I figured I'd do it a bit differently this time and make it continuous and fix the quality a bit. If you haven't watched the movie edge of tomorrow, I'd recommend it since it's a good movie and the title of this video will make more sense to you :)
My successful single-segment world record can be watched here:
https://youtu.be/9seMu5mSYWw
Some notes:
The route has changed in a few places since I started, so it's not 100% in line with what I do now, but it's quite close. Spectres are harder for me to see during attempts as I don't use prboom+ sourceport (which was used to make this video) and also I don't play in 16:9 but use 4:3 aspect ratio instead which means I see some projectiles a bit late.
Map 07: I've probably died 100+ times on this level by now.
Map 08: The last demo here is actually UV difficulty, but the exit part could have happened on any difficulty. Sometimes when you collide with a wall you maintain your momentum, but then it goes immediately in the other direction. So even though I am holding forward the whole time I still fall down into an inescapable pit.
Map 13: It's not common to die on this map, however it's common to lose a lot of time to the point where I have to reset, so this map is a lot more dangerous than it seems. The second death could have been prevented by simply grabbing the invulnerability, but I had already lost too much time so I wanted to save 1-2 seconds.
Map 18: The previous strategy here was to always use the exact same inputs after going through the teleporter, this would depending on the RNG give completely different results, some of them being death. Recently I switched to using BFG here so that I could always skip the soulsphere.
Map 24: A lot of attempts lost here that I haven't shown, all of them more or less identical with a failed wallrun either because of bad inputs or more likely a lost soul block.
Map 26: Also I've lost a lot of attempts on this map, but most of them were not worth showing.
Map 27: You need to make a pretty bad mistake to die on this map and since I don't get this far very often I haven't yet died here. I do however frequently lose too much time to the point where it's not worth continuing, a very good time on this level would be 26 seconds, here I exited at 59 seconds, which forces me to make bad mistakes like on map 29 afterwards.
Map 28: I've never died here on nightmare.
Map 30: My worst failure ever was the last attempt shown here. The goal was to get under 23 minutes at the time and I missed the 3rd rocket because I pressed fire a frame/tic too early. I still had time to reach my goal as long as I landed the next rocket. Unfortunately the revenant respawned and vertical autoaim sends the rocket towards the revenant instead of into the Icon of Sin and since I'm on a moving elevator it hits the floor and kills me. The first death on this map in the video was over the second the arch-vile spawned from the cube.
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Doom II: Hell on Earth Statistics For Zero Master
At present, Zero Master has 10,853,525 views spread across 65 videos for Doom II: Hell on Earth, with His channel publishing over 1 day worth of content for the game. This is 23.35% of the total watchable video for Doom II: Hell on Earth on Zero Master's YouTube channel.