Elden Ring Input Delay versus Dark Souls 3 Input Delay
Here's a video showing the delay that I'm dealing with, frame-by-frame, whenever I yell "I dodged that!" at Elden Ring. You'll see it someday in my playthough videos. :) I recorded this with my phone camera at 30fps, and this monitor is plugged directly into the DisplayPort output of my graphics card, so there shouldn't be any monitor delay. Then I went to show that Dark Souls 3 doesn't have the input delay that Elden Ring does and, through advanced scientifical analysis of video footage, found shocking evidence that ... it actually *does* have the same dodge delay that Elden Ring does. Curioser and curioser.
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Elden Ring Statistics For Endgame Viable
Endgame Viable currently has 166,032 views spread across 369 videos for Elden Ring. There's over 7 days worth of watchable video for Elden Ring published on his channel, or 9.65% of the total watchable video on Endgame Viable's YouTube channel.