Elden Ring (PS5) 4K 60FPS HDR Gameplay - (PS5 Version)

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Elden Ring
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Elden Ring (2022)
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Elden Ring (PS5) 4K 60FPS HDR Gameplay - (PS5 Version)

Elden Ring is an upcoming action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game, directed by Hidetaka Miyazaki, was made in collaboration with fantasy novelist George R. R. Martin, who provided material for the game's setting. Elden Ring is scheduled to be released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on February 25, 2022.

Elden Ring is an action role-playing game played in a third-person perspective and features elements similar to those found in its predecessors, the Souls series as well as Bloodborne and Sekiro: Shadows Die Twice, with gameplay focusing on combat and exploration. Director Hidetaka Miyazaki explained that players start with a linear opening but eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the open world map. These main areas are interconnected through a central hub that players can access later in the game's progression—similar to Firelink Shrine from Dark Souls—and are explorable using the character's mount as the main mode of transport, although a fast travel system is an available option. Throughout the game, players encounter non-player characters (NPCs) and enemies alike, including the demigods who rule each main area and serves as the game's main bosses.[1][4][5]

Combat in Elden Ring relies heavily on character-building elements found in previous Souls games and related intellectual properties, such as calculated & close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Elden Ring introduces mounted combat and a stealth system, the latter being a core gameplay element from Sekiro; these features are expected to encourage players in strategizing their combat approach with each unique enemy they encounter. The game makes use of a player character stamina bar after being absent from Sekiro, although its overall influence over combat was reduced compared to previous FromSoftware games that utilized it. Unlike in Sekiro, resurrection mechanics after in-game death are not available, however some elements were added to ensure players' progression within the game.

Elden Ring (PS5) 4K 60FPS HDR Gameplay - (PS5 Version)

Elden Ring 4K 60FPS Gameplay




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Elden Ring
Elden Ring PS5
Elden Ring PS5 Gameplay
Elden Ring PS5 4K Gameplay
Elden Ring PS5 4K 60FPS Gameplay
Elden Ring PS5 4K 60FPS HDR Gameplay
Elden Ring PS5 4K HDR Gameplay
Elden Ring 4K HDR Gameplay
Elden Ring 4K 60FPS Gameplay



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