ElectroNuke: Arkham Origins! Part 8: Just a Snake Bite...

ElectroNuke: Arkham Origins! Part 8: Just a Snake Bite...

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Published on ● Video Link: https://www.youtube.com/watch?v=HjyrXXKG16A



Duration: 24:45
130 views
10


Sorry, Copperhead, but even just the process of recording this was scarier than any of your hellucinations.

DOWNLOAD: https://drive.google.com/file/d/1LTBn7nBLWPKqoOv_1jrX6dCnlXl_Tszu/view
Download TexMod: https://www.fileplanet.com/archive/p-16225/Texmod-v0-9b

MESH-CODE:
---
LoadPC Playable_Batman
set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Deathstroke_Injustice_OZ.Mesh.Deathstroke_Injustice_Body'
set RAddContentPlayerCharacterMesh BodyMesh None
set RAddContentPlayerCharacterMesh HairMesh None
set RAddContentPlayerCharacterMesh bUseShockGloves false
set RAddContentPlayerCharacterMesh bUseDamageMeshes false
set BmGame.RCapeComponent IsCapeHiddenGame 1
set bmgame.rgrapplegun maxgrappleheight 9999
set bmgame.rlevelvolume overridebatclawrange 9999
set bmgame.rplayercontroller capeglideminspeed 1500
set bmgame.rplayercontroller capeglidemaxspeed 1800
set bmgame.rspecialmoveconfig_relativeanimmove overrideglidespeed 9999
set RPawnPlayer CapeGlideGravity 1500
set bmgame.mshockglovesbase infiniteshockgloves true
Set BmGame.RInventoryGadget bUsableFromCornerCover
set BmGame.RFractureWallBase IsTakedownWall true
set BmGame.RBMPawnAI bBatarangCanKill true
Set BmGame.RInventoryGadget bUsableFromVantagePoints true
set bmgame.mwaynetechupgradesystem upgradeall true
set BmGame.RPawnPlayerCombat bIncreasedCombatPower true

THUG ANIMATIONS:
---
set RPawnPlayerConfig MovementAnimSets (AnimSet'Anim_Thug.Code.TG_Movement',AnimSet'Anim_Batman_Movement.Code.BM_Movement',AnimSet'Anim_Batman_Interaction.Code.BM_Radio')
set RPawnPlayerConfig DefaultIdleOverlayAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')
set RPawnPlayerConfig DefaultTurnAnimSet (AnimSet'Anim_Thug.Code.TG_Movement')

This is a skin and mesh-code for Injustice Deathstroke. You can copy his mesh from the character select screen for challenge mode, given you have the Deathstroke DLC, of course. To load the animations, go anywhere with thugs or police officers (in free roam or challenge mode) and apply the code there.

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NEXT VIDEO: ElectroNuke: Arkham Origins! Part 9: Paging Mr. Murphy

Thanks for watching!
- Sam Burke, AKA ElectroNuke.







Tags:
Batman Arkham Origins
Mods
Skin Mods
TexMod
Mesh Swap
Mesh Swapping
Mod Playthrough
Mod Walkthrough
Hero Concept
Shock Gloves
Injustice Deathstroke
Autistic Superhero
ElectroNuke Mods



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