EMPYRION UPDATE! - WHATS POSSIBLE? - Part 2 Empyrion Galactic Survival Let's Play - Update 4.2.1
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This 2nd part of the updated Empyrion to version 4.2.1 we expand our base and begin getting the components together to start building a hover vehicle. Droids attack our base too and at the beginning i showcase what can be achieved in this early access game
About This Game
Empyrion - Galactic Survival is a 3D open world, space survival adventure in which you can fly across space and land on planets. Build, explore, fight and survive in a hostile galaxy full of hidden dangers. The game uniquely combines elements from space simulations, construction games, survival games and ego-shooters. The game is currently under development by Eleon Game Studios.
Game Features:
Space and planet exploration: An absolute free-roaming experience awaits you: fly across space, land on planets and freely walk around.
Building and construction: You can build everything out of blocks & building parts: capital vessels, small vessels, ground vessels as well as space & planetary stations.
Survival mode: Survival is key - try to stay alive in a hostile environment. Food and oxygen are rare, resources scarce and dangers lurk around – be well prepared.
Creative mode: Freely build on planets or in space and do not care for food, resources or enemies.
Space and land combats: Empyrion features a variety of enemies reaching from (peaceful and hostile) creatures living on planets to aggressive robot drones that can attack you in space and on planets.
Single, multiplayer and co-operative: Besides single and multiplayer, Empyrion supports co-operative gameplay with your friends.
Mining and resource gathering: For building and construction, you must gather and mine resources that you find on planets and asteroids.
Extensive crafting system: Using and combining resources, you can craft your own equipment and weapons.
Farming and food system: Grow your own vegetables and fruits or hunt creatures for their meat to prepare yourself a delicious meal. Find rare plants to prepare medical supplies.
Terrain deformation: You can entirely modify and deform the terrain. It’s a true sandbox game!
Experience and tech tree: Gain experience to unlock items
Pre-Alpha 4.2.1: Patch
Bug Fixes (for dedicated server):
- Fixed problem that a faction could not be switched via Control Panel while being in a cockpit
- Fixed problem that there was a delay in updating the faction affiliation when switching a faction via Control Panel
Features:
- Added possibility to start a creative world on a dedicated server via "Mode" in dedicated.yaml
Remember you can add a detailed description of your server in dedicated.yaml ("Srv_Description") that will appear in the "Server Info" window on the Server List.
Pre-Alpha 4.2 Features:
- Added new anti-griefing measures in PvE playfields:
* players cannot create/modify structures within a certain range of other factions (AntiGriefDistance can be configured in dedicated.yaml)
* players cannot create a base nearby a resource deposit
* players cannot drill nearby a base of another faction
- Added: If the last player leaves a faction, all faction-owned structures (bases, SV, HV, CV) are set to private player faction
- Added death animation for player
- Added first set of Server management tools (e.g., ban, unban, kick, setrole, initadmin) - accessible via Telnet
- Added "Fresh Start": after dying you can now choose a fresh re-start on a server if you are stuck (you will re-spawn in an escape pod with much less equipment: pistol, drill and survival constructor only)
Changes / Improvements:
- Added "Suicide" button to the player inventory window
- Added: DecayTime to dedicated.yaml that allows to set the time period after which structures get removed
- Added dedicated server detail infos (you can now specify a server description in dedicated.yaml)
- Added new Oxygen Tanks to replace old tanks
- Added Tier 1 Oxygen Tank (small) for Base / CV
- Added new wheat and corn plants
- Added new "backpack" (cargo drop)
- Added new bag (when dropping items)
- Added new playfield customization parameters to playfield.yaml (light and cloud colors as well as cloud opacity)
- Added sugar cane back to Omicron
- Added new turret HV: large artillery turret
- Added 30 Unlock Points for players that are at max experience level (to unlock new blocks)
- Added Re-Entry effect for meteroites (fire trail) and explosion when they hit the ground + sound effects
- Resource meteroites now enter in a random angle (and not vertically any more)
- Tweaked hull texture so it looks less used
- Tweaked texture of player sentry gun and turret HV
- Tweaked textures of fridge, generators, medic and oxy station and many other models to better match the standard grey hull texture
- Adjusted all Main Menu windows
- Increased hover distance of HV to 3m + HV does not get stuck on plants anymore
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