[EN] Cube 2: Sauerbraten - Materials - Tutorial - Part 3

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Published on ● Video Link: https://www.youtube.com/watch?v=vq_3bAXE1MY



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Duration: 16:58
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+++ Cube 2: Sauerbraten Map Editing Tutorial Map Modeling English +++

#tutorial #cube2 #mapping

=== Table of Content ===

0:00 Intro
0:46 Material Browser
0:54 Place materials
1:12 Air Material
1:34 Water Material
1:50 Show/Hide Material Volumes
2:17 Map Geometry vs Materials
3:12 water color, water fog and waterfall color
5:47 Lava Material
6:57 Clip Material
8:07 Glass Material
9:07 Environment Maps
11:46 glass color
12:39 No Clip Material
13:26 Game Clip Material
13:55 Death Material
14:40 Alpha Material
15:22 Trivia

Tutorial files can be found here:
https://gitlab.com/z-ray-entertainment/cube-2-sauerbraten-tutorial-en

=== Infos ===

Game : Cube 2: Sauerbraten
Publisher : Cube Dev Team
Developer: Cube Dev Team
Webpage: http://sauerbraten.org/

=== Rig used in this video ===

OS: openSUSE Tumbleweed (Linux)
RAM: 16 GB Corsair Vengance DDR-4
GPU: 2x Palit GeForce GTX 1080 Dual OC
CPU: AMD Ryzen 7 1800X
Mainboard: MSI X370 SLI PLUS

=== Software ===

Recorder: OBS Studio
Videoeditor: Kdenlive
Audiorecorder: Audacity

=== Z-Ray ===

Twitch: https://www.twitch.tv/CouchRebellen
Twitter: https://twitter.com/ZRayEntertains
Webseite: http://z-ray.de
Patreon: https://www.patreon.com/zrayentertainment







Tags:
Linux
Linux Gaming
gameplay
tutorial
material
cube 2
sauerbraten
mapping
level editor
editing
map modeling
environment map
reflections
water
glass
air
death
no clip
clip
game clip
map building
english
open source
openSUSE
Tumbleweed
kdenlive
audacity
open broadcasting software
OpenGL
lava



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