An endgame build using Thief with instant abilities as the primary, with dagger combo abilities to move around or as a backup in case bosses don't have good instant abilities to steal. Ideally, I would optimize the Ninja to have Improved Effect: Invisible (or Barrage), then leave some room on the Thief for Damage Dealt: Dagger Combo Abilities on other gear pieces with Chronostasis and Cloaked Fang on the daggers. Chronostasis being the anti-Marilith, anti-Lich, anti-Elemental Core, and maybe anti-Cray Claw setup in conjunction with my allies' NPC.
Concept 0:00
Rift Boss Rush 2:44
Rift enemy wave 7:30
World Map Boss Trials XI 20:09
The Build
Job Affinities 21:30
Gear Effects 24:19
Combo Abilities 26:23
Command Abilities 27:24
Second Job, Ninja 28:44
Second Job Gear Effects 32:30
Master Points 34:54
NPC Jobs 37:40
Rift Monsters 41:11
Recorded Mistake trying to tackle Marilith without Rift monsters 43:20
Stranger of Paradise: Final Fantasy Origin Statistics For Ben The Sodaman
At this time, Ben The Sodaman has 51,851 views for Stranger of Paradise: Final Fantasy Origin spread across 141 videos. His channel published over 2 days worth of content for the game, roughly 99.16% of Stranger of Paradise: Final Fantasy Origin content that Ben The Sodaman has uploaded to YouTube.