[ENDING] Ico - You Were There - Let's Play Gameplay Walkthrough (PS3)
Hello everybody, and welcome to Dude Longcouch's Let's Play of Ico! This is the first game in my Team Ico Trilogy series, and we'll be playing the HD version of the game which was released on Playstation 3. This is a full walkthrough of the entire game with commentary and running review. It's one of my favorites and I'm very happy that you're here to experience it with me. Thanks for watching and have a great time!
Credits:
Intro art by Kelsea Jane Bruntrager - Check out her work here: http://www.redbubble.com/people/kelptswq?asc=u
Intro music by Brett Mann - Check out his band, Modern Arson:
https://www.facebook.com/ModernArson/
https://www.reverbnation.com/modernarson
Follow me on Twitter - https://twitter.com/dudelongcouch
Follow me on Facebook - https://www.facebook.com/dudelongcouch
Ico HD Playlist - https://www.youtube.com/playlist?list=PLDQFdumWpsNFqHOAMv8HoEygyigbSYK3T
Team Ico Trilogy Playlist - https://www.youtube.com/playlist?list=PLDQFdumWpsNEsJJs9vBfD6BQPl6wNQdpJ
Buy The Ico and Shadow Of The Colossus Collection on Amazon - https://smile.amazon.com/gp/product/B002I0J5FG/ref=od_aui_detailpages00?ie=UTF8&psc=1
Buy The Ico and Shadow Of The Colossus Collection on Playstation Network - https://www.playstation.com/en-us/games/ico-ps3/
Info from Wikipedia:
Ico (イコ Iko?, /ˈiːkoʊ/) is a puzzle-platformer and action-adventure video game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.
The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles.
Ico introduced several design and technical elements, including a story told with minimal dialogue, bloom lighting, and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. It was re-released in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico.
Ico is primarily a three-dimensional platform game. The player controls Ico from a third-person perspective as he explores the castle and attempts to escape it with Yorda. The camera is fixed in each room or area but swivels to follow Ico or Yorda as they move; the player can also pan the view a small degree in other directions to observe more of the surroundings. The game includes many elements of platform games; for example, the player must have Ico jump, climb, push and pull objects, and perform other tasks such as solving puzzles in order to progress within the castle. These actions are complicated by the fact that only Ico can carry out these actions; Yorda can only jump short distances and cannot climb over tall barriers. The player must use Ico so that he helps Yorda cross obstacles, such as by lifting her to a higher ledge, or by arranging the environment to allow Yorda to cross a larger gap herself. The player can tell Yorda to follow Ico, or to wait at a spot. The player can also have Ico take Yorda's hand and pull her along at a faster pace across the environment. Players are unable to progress in the game until they move Yorda to certain doors that only she can open.
Other Videos By Dude Longcouch
Other Statistics
Ico Statistics For Dude Longcouch
At this time, Dude Longcouch has 3,333 views for Ico spread across 10 videos. His channel uploaded 4 hours worth of Ico videos, less than 0.26% of the total video content that Dude Longcouch has uploaded to YouTube.