[04] Gears Of War 4 Co-op w/ Fred And Ryan - Let's Play Gameplay Walkthrough (XBONE)
Greetings Couch Potatoes, and welcome to Let's Play Gears Of War 4 Co-op! My good buddy Fred was kind enough to agree to do this series with me, so he'll be acting as wing-man while we shoot our way through the new Gears campaign. This series will show the full game from start to finish with commentary from myself and Fred. Thanks so much for watching and hope you enjoy.
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Applause sound effects courtesy of PacDV free sound effects: http://www.pacdv.com/sounds/index.html
Gears Of War font "CFG Locust Resistance" credit to CFG Chris Garrett: http://www.dafont.com/cgf-locust-resistance.font
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Buy Gears Of War 4 from the Microsoft Store: https://www.microsoftstore.com/store/msusa/en_US/pdp/Gears-of-War-4-for-Xbox-One/productID.5061285700
Info from Wikipedia:
Gears of War 4 is a third-person shooter video game developed by The Coalition and published by Microsoft Studios for Microsoft Windows and Xbox One. It will be the fifth installment in the Gears of War series, and the first entry not to be developed by Epic Games.
Many gameplay elements from the previous games are reintroduced, along with new elements such as the Dropshot weapon that fires explosive drills and the Buzzkill that fires ricocheting sawblades. Players can also perform a short distance shoulder charge, knocking enemies off balance and enemies can also pull players out of cover and perform their own takedowns. The game features 4 categories of weather: from heavy breeze (trees, leaves, dust kicking up) and grow into violent category 3 windstorms that can affect combat and weapon usage.
Gears of War 4 takes place 25 years after the Imulsion Countermeasure weapon destroyed all Imulsion on the planet Sera, taking the Locust and the Lambent with them as well.[5] Unfortunately, this also knocked out the use of fossil fuels, forcing humanity to adapt new ways for survival. The countermeasure also brought the advent of "Windflares", powerful windstorms that form across the planet. Following the aftermath of the Lambent Epidemic, the reformed Coalition of Ordered Governments estimated that only hundreds of thousands of humans are left on Sera. To prevent the population from declining, walled-off cities were built to protect the citizens from the dangers outside. The COG also declared martial law, preventing any travel from outside of city walls. Some human survivors rejected the viewpoints of the COG and formed a group called the "Outsiders" that live outside of the COG jurisdiction, conducting raids on COG territory to gather resources.
The game focuses on the son of Marcus Fenix and Anya Stroud, J.D. Fenix (Liam McIntyre), who, alongside his friends Delmont "Del" Walker (Eugene Byrd) and Kait Diaz (Laura Bailey) deal with a new threat to humanity's survival.
Gears of War 4 was originally being developed by Epic; selected aspects of their work were incorporated into Coalition's work. During E3 2013, Microsoft Studios vice president Phil Spencer said he thought more Gears of War games were possible. On January 27, 2014, Microsoft announced that they had purchased the rights of the franchise from Epic Games, and a new game would be developed for Xbox One by Black Tusk Studios, an in-house studio which was later renamed The Coalition to better signify its responsibility for the Gears of War franchise. Rod Fergusson, former Director of Production at Epic Games on the Gears of War franchise, joined Microsoft and plays a key studio leadership role at The Coalition on the development of the franchise going forward. Epic Games' Ray Davis admitted that "having been through shipping hell with Rod Fergusson on past Gears of War games I can say that I’m absolutely confident he’ll do a great job with the franchise at Microsoft." On April 1, 2015, The Coalition producer Allie Henze confirmed that Gears of War 4 would not be released for Xbox 360.
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