Enemy Horde Wave System - Unreal Engine Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=gP2ozW0dLZ0



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Hey guys, in today's video, I'm going to be showing you how to create a wave based enemy fighting system. In this, there will be waves or hoards of enemies spawning in, with more each time, after the player kills all of the current wave of enemies.

Event Dispatchers: https://youtu.be/Q-QF9bx0m9I

Note: Let me know if you find any bugs that you don't know how to fix, I'll also be looking in to fixing any. To help with some enemy sometimes flying, you can change their collision so they overlap each other and not collide with each other.

#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:18 - Overview
00:50 - Counting The Remaining Enemies
03:06 - Setting Up The Enemy AI
07:37 - Creating The Enemy Spawner Blueprint
14:03 - How To Use The Spawners
14:22 - Final Overview And Fixes
16:37 - Outro
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