Enhancements to Assets and File Referencing — Maya 2011 New Features
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Published on ● Video Link: https://www.youtube.com/watch?v=idDeMH5s9UI
More easily segment, re-use and exchange data with or without file referencing. Data can be exported and imported as offline files to flexibly partition scenes, while reference edits can be imported, exported, and removed without unloading. A new option to create assets with transforms (DAG assets) enables them to be directly positioned, parented, instanced, and light-linked, streamlining the most common assets workflows. Other assets enhancements include creation from template, automatic template binding based on a user-defined mapping, and extended black box support.
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