Enlisted First Thoughts and Ideas
In this video i talk about game called Enlisted and what kind of things it featured in its April fools test session and how it can become a better game in the future.
To get more information about the game visit enlisted.net
Here are my suggetions and ideas i have brainstormed about:
*For the next game test session include more than 30 players maybe 50 or 64 for the next test and see where it goes from there because this game has a lot of potential for all out warfare on a large scale and this test with 30 players was so good that i did not experience a single fps drop. * Add more vehicles like bicycles, motorcycles, trucks etc and also since i am fan of large scale battles you could also add apcs, tanks, artillery trucks, submarines and planes. Sky is the limit here! * In this test i saw some at and aa cannons which were unfortunetly not usable and i would like to see that change in the future. * This game has a lot of potential and for this game to not end up like COD WW2, Day of Infamy, Battalion 1944 you guys should definetly release modding and mapping tools for the community so the game would last longer and it would bring new kind of variety to the game and lets creative people be at their peak. Also there are examples of games which have done this. For example Squad which has normal servers list and custom content servers where you can choose to play normally for example ranked matches with progression etc and custom where you can see and test what other people have made for this game with modding and mapping tools. Leave in Battle royale mode so players can test and train their survival skills. Also competetive mode for this game would be perfect with competetive ranks which when you rank up you could receive some special rewards and if you derank you could view your match that you lost and learn from it to become better specially selected game modes and and parts of maps etc. I think by giving people people more choices you can get more players into the game and make it last longer. * In this test session i did not see any variation in weather though i saw it showcased on the website and it would be very nice to see all kinds of weathereffects in the next one. * Scopes were kind of a let down. I know it is alpha and all but why even put them in the game if they make guns more inaccurate and just take up space. I hope for next test session the scopes huds will have been worked on. * Suggestion for game mode if planes ever make it into the game. It would revolve around huge US skytrains flying towards objectives which Allies have to destroy but the problem is that there are mountable AA cannons which can take the planes down so players who are in fighter planes have to protect and support players who are in skytrains so they can reach as close to the objective as possible and also provide cover once they are on the ground. Also players could jump out further away from objective so they can be more safe but that means they have to walk or drive their way to the objective. *If this game ever gets to the player counts of 128 64 vs 64 or 200 per server 100 vs 100 then that would be probably one of the first standalone shooters to do this on this scale and in WW2. Ofc there are games and mods which can handle this scale like Battleground Europe, Planetside 2, Squad, Project Reality, Forgotten Hope 2 but most of them are on older game engines which have their limitations. but non of the less it would be probably for most people one of the most epic gaming experiences ever. * Voip is a must for this game because since there will be squads etc this means that people need to coordinate to execute the objectives and i would like to see kind of system like squad has but if you are talking locally to people who are next to you or on radio the enemies who are nearby could hear you (like in Arma 3) which would make this game much more tactical in communicational sense. * Since this game is going to be F2P please do not add any Pay2Win lootbox mechanic because that would be unfair for people who pledged in first place and also would take the skill out of the hands who just want to play for free. You can implement a system where you can put cosmetic items into the game which you can get by purchasing them for real money or you can earn ingame currency to get them. But please do not go out of the era of WW2 with the cosmetics because that would just bring it too far. * Make forums for Enlisted so people like me could exhange ideas with other people who are really passionate about this game. Because at this moment in time the forum section just does not work.* I suggest you guys put this game up on steam because that would definetly get more eyes on the game, steam achievements could be added and if you guys release modding and mapping tools then there would be more easier access to the mods and maps by the games workshop. * I think variation is the thing that will make it or break it for most of the people.
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Currently, StealthyWarrior has 1,135 views for Enlisted across 2 videos. His channel published less than an hour of Enlisted content, less than 0.18% of the total video content that StealthyWarrior has uploaded to YouTube.