Ep57 - Restartable Nutrients - Factorio Space Age Expand-a-Base
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Published on ● Video Link: https://www.youtube.com/watch?v=t7bzev2H-EI
In this episode, we design a build for producing nutrients from bioflux that can be kickstarted from spoilage (and which re-stocks itself). We then use it, in combination with our Egg Pilot Light build to start a mall by automating the creation of biochambers.
Blueprints so far: https://factoriobin.com/post/bunlyu
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