Episode 03: introduction to Blueprint in UE5
In this session, we’ll explore Blueprint, Unreal Engine's visual scripting system, perfect for creating interactive game elements without coding.
What You’ll Learn
Blueprint Basics
Overview of visual scripting and its role in Unreal Engine.
Key components: Event Graph, Construction Script, and Functions.
Creating Your First Blueprint
Build a simple interactive object, like a door that opens when triggered.
Learn essential nodes like Event BeginPlay, Input Events, and Variables.
Debugging & Optimization
Use the Blueprint Debugger to fix issues and improve performance.
Duration: ~120 minutes
By the end, you’ll confidently create basic mechanics using Blueprints!
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