Episode 05: Gi Light Baking Techniques Part02 in UE5

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In this session, we’ll focus on Global Illumination (GI) light baking techniques to achieve high-quality, realistic lighting in Unreal Engine.

What You’ll Learn
Introduction to Light Baking

What is GI, and why is baking important?
Dynamic vs. baked lighting: pros and cons.
Preparing Your Scene for Baking

Lightmap resolution: setting the right values.
Optimizing UVs for clean bakes.
Baking Techniques

Configuring Lightmass settings for better results.
Controlling light bounce and indirect intensity.
Using post-process volumes to enhance baked GI.
Debugging and Optimization

Fixing common artifacts like light leaks and splotches.
Reducing bake times without sacrificing quality.
Practical Example:

Bake lighting for a simple exterior scene with soft shadows and natural GI effects.
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