Episode 05: Gi Light Baking Techniques Part02 in UE5
In this session, we’ll focus on Global Illumination (GI) light baking techniques to achieve high-quality, realistic lighting in Unreal Engine.
What You’ll Learn
Introduction to Light Baking
What is GI, and why is baking important?
Dynamic vs. baked lighting: pros and cons.
Preparing Your Scene for Baking
Lightmap resolution: setting the right values.
Optimizing UVs for clean bakes.
Baking Techniques
Configuring Lightmass settings for better results.
Controlling light bounce and indirect intensity.
Using post-process volumes to enhance baked GI.
Debugging and Optimization
Fixing common artifacts like light leaks and splotches.
Reducing bake times without sacrificing quality.
Practical Example:
Bake lighting for a simple exterior scene with soft shadows and natural GI effects.
#Karim_abou_shousha
#Unreal_Engine
⊱━━━━⊰≪•◦❈◦•≫⊱━━━━⊰
website: lynkomentor.com
artstation : https://www.artstation.com/kemovfx
linkedin : https://bit.ly/3OpGSv5
facebook : https://www.facebook.com/k.aboushousha
instagram : https://www.instagram.com/Karim_abou_shousha