Episode 62 - Interview with Yosha Noesjirwan, the end of Good Game & sequels that change direction

Channel:
Subscribers:
948
Published on ● Video Link: https://www.youtube.com/watch?v=RQSYgfzZFtg



Game:
good game (2022)
Category:
Show
Duration: 29:15
45 views
0


This week we’re talking games style changes, when games change certain elements of their art style, gameplay mechanics or story tone. This comes of the back of a recent Kotaku article telling gamers to “Not take Ghost Recon Wildlands Seriously”, referring to the apparent style changes of the new tittle.

We’re also joined by Yosha Noesjirwan the 3D artist and animator behind Inflatality. It has taken the combined effort of both Hojo Studio and Deepforge Studio to bring this quirky, physics based fighter to life. Yosha ran through the process of bringing the Wavers to life and granting them the skills take the fight from the car yard to your TV.

It has been a sad week of Australian games media as it was announced earlier that ABC (Australian Broadcasting Corporation) has dropped the guillotine on their flag ship gamming show Good Game. For more than a decade Good Game was Australia’s only show dedicated to games in our mainstream media. We have been following this story very closely and are very sad to see it go. We wish everyone who worked on Good Game the best of luck for the future.




Other Videos By SIFTER


2017-04-28Episode 69- Interview with Sean & Travis of FOREGONE, choice vs story & frustum culling frustration
2017-04-21Pixel Sift Plays - Forts - #AGPN PvP "Pixel Sift vs Ultra Super Mega"
2017-04-18Pixel Sift Plays - Switch (Card Game)
2017-04-14Episode 68 - Interview with Nick Smith, G2A 💔 Gearbox & Persona 5 Streaming and IP
2017-04-01Episode 67 - Interview with Andrew Freeth, games that endure & the exclusivity effect.
2017-03-27Episode 66 - "Why do you create?" - Live at Oz Comic Con 2017
2017-03-16Episode 65 - Interview with Ash Ringrose, Rumblemonkey P2P Gambling & the power of INFLUENCE
2017-03-09Pixel Sift Plays - Death Squared
2017-03-02Episode 64 - Interview with Daniel Sun, Nintendo Switch DOA or dynamite & dangers of marathon gaming
2017-02-17Episode 63 - Interview with Justine Colla of Alta, US travel ban & games and Steam Direct
2017-02-02Episode 62 - Interview with Yosha Noesjirwan, the end of Good Game & sequels that change direction
2017-01-26Episode 61 - Interview with Jack Knobel, the last console generation & online platforms to success
2017-01-19Episode 60 - Interview with Alberto Santiago, Twitch IRL + the end of region locking
2017-01-16Pixel Sift Plays - Siegecraft Commander
2017-01-12Episode 59 - Interview with Sam Izzo of Polyphonic LP, licence liquidation & the value of "GOTY"
2016-12-15Episode 58 - Interview with Ellen Jurik of Blowfish Studios, contractor pay disputes & loot box odds
2016-12-08Episode 57 - Interview with John Kane on Mallow Drops, social media fandom & game over
2016-12-01Episode 56 - Interview with James Cook, Starcraft 2 and AI development, game localisation
2016-11-24Episode 55 - Interview with Jack Condon, streamer transparency & trade sanction shutdowns
2016-11-17Episode 54 - Interview with Tom Booker & Lincoln Flintoft, Facebook's Gameroom & "Australia Tax"
2016-11-16Pixel Sift Plays - Party Golf with Giant Margarita



Tags:
Yosha Noesjirwan
Inflatality
Hojo Studio
Deepforge Studio
sequels
style
tone
Good Game
Bajo
Hex
Stephanie Bendixson
Nichboy
Janet Carr
ABC
Australian Broadcasting Corporation
3d Artist
3D animation
indie